


                  Welcome to Field of Sorrow!
			     by
			   DwnUndr


Filenames:	     fieldofsorrow.txt, fieldofsorrow.mn3

Author:		     Lawrence Britt   [RIP]DwnUndr on PXO

E-mail:		     dwnundr@naxs.net

Misc. Author Info:   Everyone thinks that I am from Australia,
		     but DwnUndr refers to caving.  I have been
		     caving in Virginia for many, many years.  I
		     also love four wheeling and game playing!

	   Check out my previous work!
	    *  Tora Bora
	    *  Gauntlet (with Shark)
	    *  RIP Hall
	    *  RIP Duel
	    *  Worlds Apart   A descent3 level
	    *  Canyon Aftermatch   Additions to Siege
	    *  The WET Spot   A Descent3 level
	    *  Canyon Siege   A Descent 3 level
	    *  Murder2.wad  A Doom 1 level
	    *  Alcatraz.wad  A Doom 1 level
	    *  Mad.zip  (Mad Decorator) A Descent 1 level
	    *  BootHill.zip  A Descent 1 level (when I was
	   a Descent 1 Online beta tester..at 9600 Baud)!
	   ...and many other in-house-only levels.
	   I made some of the above levels under the
	   handle Critical Edge on GEnie.
	   I am also an "Official" Doom GURU!

Description:		

   Designed to be used in Team-Instareap mode, this functions well
in Team Anarchy too.  Four team support as well as safe spawns and 
the choice to dive into the level up in the terrain or down in the 
mines gives this level a unique perspective.
   Optimized to play fast as a terrain level, it is quite speedy
in a Pyro-GL.  
   This is to be the third level for the set called Reap THIS!  
by Team RIP.  Look for that release in a few days!

Server Ops:

   Because of the Spawn locations and fly-through walls to exit 
them, it would be best if this was served with HUDS on TEAM or NONE.
If this is hosted in a team mode and FULL HUDS, someone could sit in 
the spawn sites and snipe at the enemy hud names (even though they 
couldn't see the actual ships).
   Weapons are sparse (20 of the 42 are locked in the four spawn 
rooms), so adjust respawn rate according to the number of players.
I recommend a respawn rate of 10 for 12 players.




   This level is built for the following types of game play:
TEAM-INSTAREAP!
Anarchy
Team Anarchy
Hyper-Anarchy


   This level contains the following (briefly):
42 objects (not including player starts)
18 unique textures (including lights)
89 rooms (14 external)
2365 faces
2  Energy stations
16 player starts
FOUR TEAM SUPPORT!

Additional credits to:

   Thanks to the following people for their tutorials, wisdom,
utilities, assistance and/or beta testing!
   Outrage Entertainment
   Interplay (By Gamers. For Gamers.)
   GWAR (for the editor)
   Otherone (for editor improvements)
   Schplurg (Gameedit.com) & hosting worldsbeta.zip
   ZappaFan (Zappafans Hangout)
   Garner (Level4you.com)
   Ryujin (Furious Mojo) for planetdescent.com
   DescentBB (for good info!)

   And especially to GrimDev who made the Instareap and 
Team-Instareap mods!


   BETA testers:
   [RIP]Shark, Nightmare, Grim Reaper, One, Storm, Kill,
   Krash, Wyno, Demon, Buddha, Hydra, Nightmare, Missionary.


