Solar Ignite
by: Starkiller
starkiller@gameedit.com

Supported modes:
        -Anarchy (and all variants)
        -CTF (2 teams)
        -Entropy
        -Hoard


Points of Interest:



        -This level lives up to it's name >:)
        -Each team has two destroyable repair centers (they respawn after 5 minutes) that will function in any mode for any player. 
        -Smart wind tunnels (they automaticaly reverse to your direction of travel)
        -Bases separated by a sheet of glass.
        -Hole in above mentioned glass for sending Mortars at the other base.
        -Out-of-the-way weapon placment. Every primary, and all but the Mega and BS are in this level.
        -Lag-Free(tm) Betties! Thats right, all you 56kers can drop all the betties you want, w/o the ping!
        -Proxy mod: They are now timed mines, and will dentonate 30 sec after being launched. (stick 'em to a wall or a Pyro!)
        -Team Flags: I didn't use colored lights in this level, but instead placed flags throughout each team's area.
