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Score CTF
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Author:	Pete (Hunter)
Email: 	hunter@sectorgame.com
URL: 	sectorgame.com/d3
Bugs:	Assault is buggy. Period.

Play modes:
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CTF
Assault
Team Anarchy
Anarchy

Server Admins:
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Open and Extract the "scoreObjects.zip" file in this ZIP file into your main Descent 3 Directory. For those with Hyperspace server files, it shouldn't be necessary.

Overview:
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Score is another of my capture-the-flag creations that also happens to support Assault. This level is simple and easy to remember - But has a plentiful selection of eyecandy and fighting room. Score features some modifications from Hyperspace, but all of the weapons except for the Orion Penentrator are the same - Which means they simply look like the Hyperspace weaponry. It's weapon balance should allow for a maximum of eight players, any more might be a little crowded without a faster respawn time. Assault has some nasty little surprises :-)   


Thanks to Testers & Co;
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Bess, Zaphod,
 Hemp, Floyd and Weedhopper.

Asssalt Testers;
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DigiJo, Hawk Downhill, Bess.



Hints & Tips
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* Use the strobing tunnels to your advantage. It's hard to see in there, and can be useful for quick escapes. 

* Some weapons are very rare, look out for them !

* Watch out for the Turrets in Assault. Don't let them see you, and remember to stockpile on weapons before a fight. There are four kinds of Turrets in a base.


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Please send any reports, questions
 or comments to: hunter@sectorgame.com


Copyright (c) 2004 Hunter

Please do not modify this level, or reuse any part of it
without written permission from the author. etc, etc bla bla.

You may distribute this level, provided you include both
the original MN3 (un-altered!) and TXT files.

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