Roth-513 Version 2.0  May 2001
Single Player Level created by: Paul Blackwell  aka  Shoku
Feedback: shoku@pacbell.net

---This text file must be distributed with the roth513.MN3 file.---

Changes since version 1.1
Fixed the Mercenary Bug - hooray!
Fixed the Frame rate munching observation deck in the Loading Bay.
Re-arranged the Mission goals:  4 goals are now necessary to successfully finish the level.
Added Co-op multiplayer mode.


Changes since Version 1.0:
Fixed the Guidebot goof - it is now scripted properly.
Fixed some poping textures.
Added more shields and weapons to make the terrain more survivable.
Changed the scripting to allow more freedom when choosing what goals to accomplish.
(You can now "Fail" the level.)

To load a saved game: 
Load a NEW game first, then alt-F3 to load the saved game. D3 does not recognized custom table file info very well in saved games if they are loaded without loading a New game first.

Level Stats:
17 custom textures
17 custom objects
311 Portals
40 Doors
263 rooms
443 Polygon Objects (383 inside, 60 outside)
53470 Total lightmap faces
3 energy centers
2 secret rooms
121 Script Blocks

Thanks to: Otherone, Garner_1, Papacat, Starkiller, and Wolf for their feedback, and to all the tutorial writers out there - I could not have done this without you!

If anyone knows how to make this Mac compatible, please let me know.

This level is mine. 
It cannot be altered by anyone else for public distribution in any way without my permission. 







