Neo Ark - by: Defender
Contact: defender@webinfractions.com
Download at http://www.webinfractions.com/levels

Version Beta 1
Made with D3edit V 1.1 Beta 6

Contents of neo_ark_beta.zip:
readme.txt
neo_ark_beta.mn3

Compatible modes:
Anarchy, Team Anarchy, Hoard, Hyper Anarchy, CTF

Level Info:
42 rooms (3 external)
3489 faces
2 energy centers
49 Portals
5 doors
3 rooms with ambient sounds

Player Starts:
     7	Red
     7	Blue
    14	Total

Powerups:
     1	Cloak
     2	Afterburner
     2	QuadLaser
     3	Concussion
     2	Fusioncannon
     3	Homing
     1	Mega
     3	Plasmacannon
     1	Smart
     2	Superlaser
     1	MassDriver
     2	ImpactMortar
     3	Frag
     1	NapalmRocket
     2	Vauss
     1	Napalm
     3	Cyclone
     3	Vauss clip
     1	Microwave
     1	MassDriverAmmo
     2	NapalmTank

To install this level, unzip the contents of this zip to: C:\Games\Descent3\missions
or wherever you have the Descent3 missions folder installed.

Coypright (C) 2001 Steven "Defender" Cunningham
You may distribute this mission set freely over any electronic medium, 
so long as you include the accompanying documents listed above and you don't sell this
level or its contents for profit.
You also may not use any of the level contents (ie - structures, rooms etc..) for any
purpose whatsoever without my full consent.

This is my second level. I got the idea from the Squaresoft game: Parasite Eve 2.

Notes:
As an added bonus the blue goal, and the second reactor room and be set on fire for added defense since it can be rather easy to dash out the back door of the blue goal. Each switch will activate forcefields on each portal for the 3 rooms. Each switch will activate fire in the oppisite room. So if your sittin in the blue goal, and fire at the switch you can see, you will get burned. Enjoy!

Special Thanks:
Thanks go out to Oasis, GARNER__1, Krags, Wolf_On_Air for helping me in the construction 
of this level.
Thanks also to the guys of [CG] for helpin me test this bitch! :)