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Centroid Military Base
A Descent 3 Single Player Level by Solrazor
E-mail: solrazor@home.com
Web: http://www.descent-3.com/solrazor
Release Date: June 15th, 2001
Version: 1.0
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SUMMARY
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Centroid is my fourth level for Descent 3 and my first
single player offering.  It is actually a port, from
scratch, of the second level in my Project: Mandrill
series from Descent 2.  As such, I have tried to retain
that classic Descent feeling.  Centroid will not take
you hours to beat, and there aren't any puzzles that
will strain your mind too heavily.  No - this level is
all about going in and blasting some robots into scrap
metal.

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STORY
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A few hours ago, the robots at the Centroid Military
Base succumbed to a dangerous computer virus.  It is
up to the Material Defender to infiltrate this PTMC
facility and destroy the Reactor, thereby creating an
explosion that should destroy the base and all traces
of infection.

Prepare for Descent.

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OBJECTIVES
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Purge the Military Base
 - Deactivate the Ring Forcefield
 - Destroy the Keymech
 - Locate the Blue Access Key
 - Locate the Yellow Access Key
 - Deactivate the Twin Forcefields
 - Locate the Red Access Key
 - Destroy the Reactor
 - Escape the Mine

Rescue the Survivors

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LEVEL STATISTICS
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46 rooms (1 external)
4167 faces
4959 vertices
59 portals
9 doors
102 polygon objects
1 energy center

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OTHER LEVELS BY SOLRAZOR
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You can find my other levels at my website:
http://www.descent-3.com/solrazor

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KUDOS
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My humblest thanks go to Garner_1 and Nick (Hawkeye3)
for teaching me the ins and outs of DALLAS scripting
and introducing me to a slew of new D3Edit concepts.
Couldn't have done it without them!

Thanks also go to Pyro-Ace, Garner_1, and Nick for
testing the level.  Kudos to Gwar and OtherOne for
D3Edit, and to Topher and Stinger for the creation of
Briefs32.  To Heiko, for remixing the original MIDI
music from Project: Mandrill, and for Wolf On Air for
helping to implement it.

Peace,
Solrazor