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     \________/   _____    \ __\  __________  \/ ____/ ___\
         /\  /\/\/ ___/    / _\__/ / __\ ___\ /\/ __/___  \
        /  \/ __ \ __\    /      \ \___/ \_/\/  \ __\      \
       /___/__\/__\___\  /________\___/______\__/____\_____/

=========T====H====E=======E====L====E====G====I====E====S=========

	*The* six level Descent][ anarchy series

		  by NuKE and Karash

ELEGY pl. elegies n.  "A poem which lamments the death of someone"

Discription:  "The Elegies" is a six level compilation that incorporates 
some of the best features found in almost all popular levels.  Built 
for their flexablity, almost all playing styles can find a home in at 
least one of these levels.  They also are very lag free...although 
computer lag is dependent on your hardware, "The Elegies" are optimized 
to increase average frames per second (at least on Karash's p90 ;-).  
"The Elegies" concentrate on small to medium sized levels.  NuKE's levels 
have a "in your face" theme with fast action and quick kills.  Karash's 
levels are bigger in size and give a more 3D dogfighting approach towards 
the level set.  The midi music also has been redone with some awesome 
tracks that we have scrounged up, and even includes a track by Metallica
and Nirvana....only for AWE32 users tho :-)

(And yes...Karash made "Speed Racer Pro", and NuKE is of "Kaotix" fame...)

Any feedback is welcome and very appreciated! so get those emails in ;-)

Special Greet's go out to the Pyro Pilots Guild....you guys are the best!  
Interested in the PPG?  Go to http:\\www.dimensional.com/~greyk/ppg/ 
and check us out.  Its the Best Descent organization on the Net!

NuKE's email:  Jesse Cameron "magneton@earthlink.net"
	http:\\www.earthlink.net/~magneton/

Karash's email:  Joe Brown "joe@ou.edu"
	http:\\www.milltek.com/karash/

Levels:
	1.  Hyrocide - by NuKE
	2.  Mausoleum - by Karash
	3.  Thermacide - by NuKE
	4.  Klondike - by Karash
	5.  Sewercide - by NuKE
	6.  Krypt - by Karash

Midi:	1.  Teensprt.mid
	2.  Untitled
	3.  Ktulu.mid
	4.  Ironman.mid

Editor's used:  Devil2.1g and Devil2.2
Time Spent:  approx. 1 month
Single Play:  Yes....no bots tho
Coop Play:  ummm what is that?
Anarchy Play:  What else is there? OF COURSE!
Flag Play:  Yes - good flag levels too
Midi: by NuKE and DTX2 - great program guys!
=======================================================================

Level 1:  "Hydrocide"
Discription:  Sleek fast level.  Be on your toes always in this one ;-)
Weapons:  3 Gauss (31,250 extra rounds) // 5 Super Lasers -
        with 4 Quads // 2 Plasma Cannons // 4 Homing Missles
        8 Mercury Missles // 2 Smart Missiles // 1 Smart Mine
        3 Afterburners // 2 Ammo Racks // 1 E.S. Converter
        2 Flags...(or 2 sheild powerups in anarchy play)

Level 2:  "Mausoleum"
Discription:  Very open level, good for 3D dogfighting.
Weapons:  2 Gauss Cannons (15,000 extra rounds) // 8 Super Lasers - 
	with 4 Quads // 2 Plasma Cannons // 2 Spreadfire Cannon 
	1 Fusion Cannon // 1 Omega Cannon // 20 Homing Missles
	16 Mercury Missles // 5 Smart Missles // 8 Guided Missles
	4 Afterburners // 1 Headlight // 1 E.S. Converter 
	2 Flags...(or 2 sheild powerups in anarchy play)

Level 3:  "Thermacide"
Discription:  Compact level with a "in your face" feel - 
	the way NuKE likes it ;-)
Weapons:  1 Gauss Cannon (10,000 extra rounds) // 5 Super Lasers -
        with 2 Quads // 2 Plasma Cannons // 2 Spreadfire Cannons
        1 Fusion Cannon // 1 Omega Cannon // 8 Mercury Missiles
        4 Homing Missles // 4 Flash Missles // 2 Smart Missles
        2 Afterburners // 1 Ammo Rack // 1 E.S. Converter
        1 Headlight

Level 4:  "Klondike"
Discription:  Karash's little gold mine...faster play but 
	unorthodox in areas.
Weapons:  2 Gauss Cannons (12,500 extra rounds) // 8 Super Lasers - 
	with 4 Quads // 2 Plasma Cannons // 2 Spreadfire Cannon 
	2 Omega Cannons // 1 Fusion Cannon // 24 Homing Missles                      
	24 Mercury Missles // 12 Flash Missles // 8 Guided Missles 
	4 Smart Missles // 4 Afterburners // 2 E.S. Converters
	2 Flags...(or 2 sheild powerups in anarchy play)

Level 5:  "Sewercide"
Discription:  Long, wide, tunnels with a Mega to shake things up ;-)
Weapons:  1 Gauss Cannon (3,650 extra rounds) // 5 Super Lasers -
        with 2 Quads // 2 Plasma Cannons // 2 Spreadfire Cannons
        1 Fusion Cannon // 1 Omega Cannon // 8 Mercury Missiles
        4 Homing Missles // 4 Flash Missles // 2 Smart Missles
        2 Afterburners // 1 Ammo Rack // 1 E.S. Converter
        1 Headlight // 1 Mega Missle 

Level 6:  "Krypt"
Discription:  Medium sized level good for strategy players...
	hope you like the coffin room ;-)
Weapons:  2 Gauss Cannons (25,000 extra rounds) // 8 Super Lasers -
	with 4 Quads // 2 Omega Cannons // 2 Plasma Cannons 
	1 Spreadfire Cannon // 1 Fusion Cannon // 20 Mercury Missles 
	20 Flash Missles // 12 Homing Missles // 5 Smart Missles        
        4 Guided Missles // 8 Prox. Bombs (heh...no smart mines) 
	4 Afterburners // 2 Headlights // 2 E.S. Converters 
	2 Ammo Racks // 1 Cloaking Device     
        2 Flags...(or 2 sheild powerups in anarchy play)        
                       


* Copyright / Permissions *

You MAY distribute this level, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

The Midi Track "Call of the Ktulu" by Metallica is soley by them,
hope they didn't mind us using it :-)

(We know Curt doesn't mind...)
                       
                       
                        
                        
                        
                        
                        
                        
                        
                        
                               
                        
                        
                       
                       
                       
                        
                        
                        
                        
                        
