408647
seit 24.09.2000
Vortex 1
mn3-Name:
vortex1.mn3
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
148
Download
vortex1.zip
Textfile
Vortex 1 Type: Anarchy Intended for groups (may seem big for 1 on 1), 2 teams, CTF for 2 teams added. Play notes: If you want the heavier weapons you'll have to hunt for them or turn on the vortex but don't get caught behind a generator. At stage one you might pull free, at stage 2 you're going, going, gone. Author: Papacat (John G.) E-mail: jglowski@hotmail.com Programs used: D3Edit.92, D3Tool.14, Gamtool.42, Hog2 Workshop Compiled: In Win98 If you want to compile it in Linux please do and send me the .so file so I can add it to the .mn3 (thanks ahead of time). Custom Textures: Myglass- used Gamtool to make mesh glass breakable. Mycloak- used Gamtool to remove transparency from cloak2. Custom Objects: Gen1,2,3, and 4. Used D3tool to convert .orf to .oof, then set up physic flags with Gamtool. Note! I set 'Point Collide Wall' so object could move so close to shell walls. (Found the flag info in the D3CP readme by Dark Knight). Copyright: If you want to use something just let me know and mention it in your credits. Thanks To: EVERYONE that ever posted a helpful note on the D3Edit Forum. (would have quit may second week if it wasn't for them) Tricord (and moderators) for running the forum. Slugg for www.gameedit.com Go there, learn, build. Great levels and reviews. My Wife for letting me spend waaaaaaaaaay to much time on level building.
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