409762
seit 24.09.2000
Trench Warfare
mn3-Name:
trenchwrfr.mn3
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
144
Download
trenchwarfare.zip
Textfile
Author: Jordan Cain a.k.a. MD-1032 E-mail: jtctg@cs.com Mission Name: Trench Warfare Supported modes: Anarchy, Singleplayer Version: 1.0 Completion time: 5hours Completion date: March 27, 2000 8:30p.m. EST Description: A large, almost all terrain level with (2)trenches and (2)pits. Has connection to an underground energy center(heh). (2)floating rings[might be used in future revisions]. Notes: As you might see, I did not focus on architecture. I tried to centre my attention mainly on gameplay and playability(same thing?). In the "Pits" there are two afterburner coolers. Trust me, they're there. Since I was getting bored near the end of developement, I decided to make a "goal". It was diabolically funny at the time, but I have decided to keep it in there anyway. Weapons: LOTS of black sharks(heh), mega, cyclone, homing, guided, smart, impact mortar, frag, napalm rocket, quadlazer, vauss, the nastie mass-d, microwave, plasma, EMD, napalm, and gunboys. Thanks: For much encouragement from my friends, I was able to pull it off...*cough* *cough* [actually they discouraged me, but maybe it was for a good cause *cough*) ENJOY! ?:]
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