409724
seit 24.09.2000
Target Lock
mn3-Name:
targlock.mn3
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
135
Download
targetlock.zip
Textfile
Name: Target Lock Levels: 1 Auther: KILLSU2 06/17/00 Editor: D3Edit v1.1 This level has two dogfighting rooms,one on top of the other, with a connection in the center. The rooms are surrounded by tunnels, and there are sniper windows on either side. The weapon power-ups are limited to EMD's and Homing Missels with a single Blackshark thrown in for fun. :) The polygon count ended up a lot higher than I wanted, but it should still play well with up to 6 players. Like the rest of my levels, this one is made for anarchy only and I don't know if any of the anarchy variations will work. Level Stats: 36 Rooms 3145 Faces 3696 Vertices 43 Portals 0 Doors 2 Energy Centers 36 Polygon Objects: 6 Player Starts 30 Power-ups: (2) 4 Pk. Homers (2) Afterburner (1) Blackshark (2) Chaff (2) E.M.D. (10) Single Concussion (9) Single Homers (2) Quad Laser Thanks to everyone who posts at the D3Edit forum, without which, I'd still be trying to figure out how to make a cube with the editor. LOL And Special Thanks to Gunrunner who gives me ideas, helps test my levels, and is honest enough to tell me when they suck. (Theres been a couple of them) LOL Please send any questions or comments to: jemerson@neo.rr.com Thanks, KILLSU2
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