406989
seit 24.09.2000
SS Sirius
mn3-Name:
ss-sirius.mn3
Mission-Pack:
N/A
Spielerzahl:
N/A
Symmetrisches Level:
N/A
Checksum-Bug (Linux):
N/A
Hits:
232
Download
ss-sirius.zip
Textfile
Space Station Sirius - a D3 mission from Sirian (Version 1.0) Release Date: August 14, 2000 Level Designer: Sirian Editor: D3edit version 0.92 Tools: hog2ws, gamtool, ogftool, LviewPro, Paint (yeah yeah), DALLAS and the D3 SDK. Mission Statement: I wanted to take the chains off and make a really large level for LAN play mainly, for four teams: a level that could well comfortably hold 32 players. I wanted to branch out in the field of level architecture and really challenge myself, to make something visually impressive but still technically tight, with good frames, good flow, and fun to play. I wanted a grand level for my Guardian mod, and I got the idea for an abandoned space station turned into a military training ground. I took the time to add a lot of little touches, to try and give the level character and add a more immersive feel. The level is called Space Station Sirius, and though it is very large, the main layout should be fairly easy to learn. This one will be brutal for CTF in that the hiding spots are virtually endless, so a LOT of players will be needed, and a lot of teamwork. The level is more-so designed for the Guardian mod or for 4-team Anarchy. "Space Station Sirius" - by Sirian Load Screen - by Sirian Contents of file "ss-sirius.zip" include: ss-sirius.mn3 (the mission) ss-sirius.txt (this file) Contact Sirian:
Sirian Legal Stuff: Space Station Sirius: Copyright 2000, Bob Thomas. You may not use this level, nor any part of it (including rooms or fixtures) for any purpose, without the written permission from the author. You may distribute this mission set freely over any electronic medium, so long as you include this text file and all accompanying documents listed above, and so long as you do not charge any fees for access; you may not "sell" the mission as part of any for-profit venture. Appreciation: Props go out to all the original SCL Crew: SOLO! Tiny, Moon, Yubb, Melvin, Serp, Tee, and CandyRaverZ! Thanks to the Archive sites that are hosting this mission for autodownload in-game. Thanks to Tiny for throwing this year's LAN (2000). BIG thanks to my friend Karash for handling the BOA Vis table and the 20-hour lighting pass for me. The level would NOT have been ready in time for the LAN without his help. Thanks to Nirvana and donut for compiling the level scripts for me. Thanks to everybody who shows up and plays this level, along with the rest of the hooptie partying, D-playing, and pizza-eating we do at the Steel City LAN 2000. Fun times! Special Thanks to Chris "Gwar" Ledwith, for all his contributions and suggestions, and particularly for coding the Guardian mod. This level would simply not exist without him. Also Special Thanks to Jeff Slutter from Outrage, whose custom code he wrote for my level Divided We Fall almost a year ago, was put to good use once again in the scripting for this level. And thanks to you, the player, for your interest in the level. I hope you enjoy it!
Zurück