403765
seit 24.09.2000
Solar Ignite
mn3-Name:
solar.mn3
Mission-Pack:
N/A
Spielerzahl:
N/A
Symmetrisches Level:
N/A
Checksum-Bug (Linux):
N/A
Hits:
220
Download
solar.zip
Textfile
Solar Ignite by: Starkiller starkiller@gameedit.com Supported modes: -Anarchy (and all variants) -CTF (2 teams) -Entropy -Hoard Points of Interest: -This level lives up to it's name >:) -Each team has two destroyable repair centers (they respawn after 5 minutes) that will function in any mode for any player. -Smart wind tunnels (they automaticaly reverse to your direction of travel) -Bases separated by a sheet of glass. -Hole in above mentioned glass for sending Mortars at the other base. -Out-of-the-way weapon placment. Every primary, and all but the Mega and BS are in this level. -Lag-Free(tm) Betties! Thats right, all you 56kers can drop all the betties you want, w/o the ping! -Proxy mod: They are now timed mines, and will dentonate 30 sec after being launched. (stick 'em to a wall or a Pyro!) -Team Flags: I didn't use colored lights in this level, but instead placed flags throughout each team's area.
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