408120
seit 24.09.2000
Seleg Prime
mn3-Name:
selprime.mn3
Mission-Pack:
N/A
Spielerzahl:
N/A
Symmetrisches Level:
N/A
Checksum-Bug (Linux):
N/A
Hits:
205
Download
selprime.zip
Textfile
*******Seleg Prime******* -by Hostile of the Clan ROX Date of Release: March 4th, 2002. Type of Level: Single, Multiplayer, and Hyper Anarchy, Hoard, Team Hoard, 2-Team CTF and Entropy Version: 1.0 Hello Descent Addicts, Here is my fifth level for Descent 3. It is the final release. Otherone and I got together one day and like idiots actually thought we could make a one-weekend level set with one level from each of us. We are both perfectionists when it comes to level building and we failed miserably, but the work I started on my contribution ended up being this level, Seleg Prime. It is designed for 2-Team CTF or Entropy, but can support 6 to 8 players in a team anarchy as well. It has 16 player starts (8 red, 8 blue). I modded only one weapon for Seleg Prime. The napalm cannon has a bit more punch now and isn't a useless weapon anymore. It is no where near as powerful as the demo so don't get scared, but it will smack someone good if you hit them with it. I basically doubled the impact damage of the current napalm cannon. I used the same one in D-Day and it seemed to work really well. This level is the first one I have designed from the ground up for Descent 3. Alpha Ceti is my own creation as well, but it was a Descent 2 level of mine that I converted. This level has some scripting in it for the entropy mod. It changes the color of the plasma conduits in the center room depending on who has custody of the energy centers and turns the force field in between the energy centers on or off under the same conditions. Thanks to the God of level creators, Otherone, who did the scripting for this level and as always made some good suggestions. The sniper-plus port was Palzon's idea after Genghis suggested putting the rooms there. They made a couple other suggestions that ended up in the level too. A lot of other people made suggestions after beta testing that I think will end up making this level a lot of fun so I hope everyone enjoys it. Thanks guys. By the way, that is Hemp and Genghis in the loadscreen. Notice how photogenic they are :P. ***** Level stats as reported by D3Edit: 55 Rooms (Really only 2 team base areas, joining hallways and a center room) 3918 Faces 4792 Vertices 99 Portals 2 Doors 62 Objects 3 Energy Centers 1 Red Goal 1 Blue Goal ***** Here is the weapons load: MD 2 MD Clip 1 Vauss 2 Vauss Clip 2 Fusion Cannon 2 Plasma Cannon 2 EMD 2 Napalm Cannon 2 Napalm Tank 2 Napalm Rocket 1 Smart 1 Impact Mortar 1 Cyclone 2 Frag 2 4-Pack Guided 1 4-Pack Conc 1 Homer 4 Conc 4 Afterburner 3 Quad Laser 2 Rapid Fire 1 It took me about 2 solid weeks of actual working time spread over 3 months to make this level. And, if I haven't said it before....I love you man!! I have submitted this level to and set autodownload to: Game Edit: http://www.gameedit.com/descent3/levels/selprime.zip Planet Descent: http://www.dfiles2.de/download/d3/missions/selprime.zip Levels4You: http://www.levels4you.com/d3levels/selprime.zip Enjoy, {ROX}Hostile aka Fritz Hostetler email: nonstoploving@hotmail.com P.S. I know about the texture errors on the doors. It is not my fault and I couldn't fix it. The doors are even more messed up when you insert them from the editor. I had to spend a lot of time cleaning them up just to get them to where they are now. I don't recommend using this door in any level. Enjoy.
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