408091
seit 24.09.2000
Sector Z Tirus
mn3-Name:
sectorz.mn3
Mission-Pack:
N/A
Spielerzahl:
N/A
Symmetrisches Level:
N/A
Checksum-Bug (Linux):
N/A
Hits:
163
Download
sectorz.zip
Textfile
Sector Z, Tirus My "first" level. It's HIGHLY scripted (has traps and stuff). GENERAL INFO: Sector Z is a small 1-6 player terrain based level. It has most, if not all of the weapons in it. It's divided into 3 areas: the main terrain-mine area, the sky sniper tower, and the control center-teleport areas. To go to the other areas, you will have to use the teleporters. In single player, activate the matcen. SCRIPTING CONTROLES: One of the most interesting things are the teleporters. The first one is the "locked" door. It's by the Datalink switch. The others looks like red, eye like thingys. To deactivate the forcefield, flare the control panel under the light in the vertical room. The panels other function is activating a trap like thingy. MATCEN CONTROLES: There is a matcen for making bots to go against, but you will have to turn it on (you can turn it off later if you wish by shooting the other panel) by shooting the left panel in the control center. The control center is reached from the teleport room. The matcen can spawn 4 types of bots. The Heavy Stinger (missle bug bot), the normal Thresher (fusion bot), a weak pyro (yes,a true black pyro, fires lvl 4 lasers dual), and the Hood, (a cyclone lvl4 laser bot). I've also got a few other bots that i cant remember :) They may sound tough, but the Thresher and Pyro are the only real threats. I think they can leave the tower, but I havn't seen them do it. LEGAL STUFF: Just the usual. You may not use any of the rooms, level, gam file, scripting files, or other components that I have made in or for this level in your own works with out express writen permission from Frank "Starkiller" Pyka. You may reach Starkiller at: starkiller@mindspring.com the_ace_starkiller@yahoo.com ICQ# 48722339 Please send your opinions, comments, complaints, ect. to me. I NEED them for future lvls. :)
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