408689
seit 24.09.2000
nosferatu
mn3-Name:
nosferatu.mn3
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
157
Download
nosferatu.zip
Textfile
Nosferatu by William Brown aka VonBill in Sept. 2002 Thanks for downloading my level! This is the first time I have included an outside into a level. This is also the longest period of time I have spent on a level. Close too two months off and on trying to get this level to rock! I have put alot of detail into this level and feel it has payed off. I hope you feel the same as I do about it, after playing it. It will play Anarchy, Team Anarchy, Hoard, Team Hoard, Insta-reap, Team Insta-reap. I would suggest between 4 players or more due to the size of the level. The level is fairly well balanced. It does contain one building out of being symetrical, but the distance to it from the main play will make it a handycap to visit by being down one player for a minute or so. It also has the only other recharge area within it, enable fog to see it. I have usually left out things for the BP, and that is what was added in the building outside the main playing area! Please try it, I'm sure you will be pleased. I would also like to thank all the people who have helped me in the beta testing. For Technical Referance: ---------------> Verify Mine <--------------- This level has 0 soundsource objects; 0 have names, 0 don't have sounds, and 0 have no sounds & no name. There are 30 unique 128x128 textures (excluding lights) in this level: There are 33 unique 128x128 textures (including lights) in this level: 694 : PaleWhiteRock001.TGA1 bmp=PaleWhiteRock001.ogf 71 : PistonGold.tga1 bmp=PistonGold.ogf 16 : MM Dirty grey Metal1 bmp=MM Dirty grey Metal.ogf 132 : PlainPanel02x bmp=PlainPanel02x.ogf 40 : Straight05x bmp=Straight05x.ogf 4 : Support01x bmp=Support01x.ogf 36 : P-FacGrooves2 bmp=P-FacGrooves2.ogf 24 : P-FacPlain3S bmp=P-FacPlain3S.ogf 92 : J-Lake1 bmp=J-Lake1.ogf 12 : RA-Pipes1 bmp=RA-Pipes1.ogf 52 : RA-Plain2 bmp=RA-Plain2.ogf 243 : Sol-BuildPlain11 bmp=Sol-BuildPlain11.ogf 82 : Sol-BuildStonewall1 bmp=Sol-BuildStonewall1.ogf 612 : Sol-BuildStonewall2 bmp=Sol-BuildStonewall2.ogf 3 : C-SS Alpha bmp=C-SS Alpha.ogf 3 : C-SS Epsilon bmp=C-SS Epsilon.ogf 3 : C-SS Omega bmp=C-SS Omega.ogf 3 : C-SS Tau bmp=C-SS Tau.ogf 48 : Sol-BuildVertStrip5 bmp=Sol-BuildVertStrip5.ogf 777 : Sol-BuildWood1 bmp=Sol-BuildWood1.ogf 18 : Sol-BuildWood2 bmp=Sol-BuildWood2.ogf 1 : Goal Green Checker bmp=Goal Green Checker.ogf 1 : Goal Blue Checker bmp=Goal Blue Checker.ogf 1 : Goal Red Checker bmp=Goal Red Checker.ogf 1 : Goal Yellow Checker bmp=Goal Yellow Checker.ogf 192 : Merc1 bmp=Merc1.ogf 72 : Merc3 bmp=Merc3.ogf 168 : Merc5 bmp=Merc5.ogf 12 : Merc6 bmp=Merc6.ogf 8 : Sol-BuildDoor11 bmp=Sol-BuildDoor11.ogf 64 : pillar.ifl1 (Animated) (Light) bmp= 4 : energy.TGA1 (Light) bmp=energy.ogf 1804 : P-NovLights3 (Light) bmp=P-NovLights3.ogf Robots: Powerups: 1 Afterburner 2 QuadLaser 2 Fusioncannon 2 Guided 2 Homing 2 Mega 2 Plasmacannon 2 Smart 2 Superlaser 2 MassDriver 1 Blackshark 2 ImpactMortar 2 NapalmRocket 2 Vauss 1 Vauss clip 1 Microwave 1 MassDriverAmmo Buildings: Clutter: Player Starts: 4 Red 4 Blue 4 Green 4 Yellow 16 Total ---------------------------------------------
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