408139
seit 24.09.2000
Acidtrip
Mission-Pack:
N/A
Spielerzahl:
N/A
Symmetrisches Level:
N/A
Checksum-Bug (Linux):
N/A
Hits:
567
Download
acidtri1.zip
Textfile
Title: Acid Trip Author: Cameron "Stryker" Fultz (and I'll challenge anyone in multiplayer Descent for the name) Seattle (Bothell), WA Editors Used: DEVIL2.2b Description: My FIRST attempt at building a level! I thought I would start off with a Descent 1 level. This is a medium sized single player level. The only thing I borrowed in this level was a 6-sided hall macro from one of the Descent web sites. Once I master the process I'll go for more - probably in Descent 2. This level runs a little choppy with a 486-100 w/ 16mbRAM and 64bit video card if that is any guage for ya. Acid Trip refers to the type of mine and I suppose my mindset while I was trying to figure out devil22b - I couldn't get something to work on this level for I improvised - I will let you figure it out. He, he, he. I also dare you to play this on Ace skill level, it is my standard and I know all the tricks and I still get blown up at least once. ---Level Info--- Single Player: yes CO-OP: no ANARCHY: no Bugs: None so far. But E-mail me if you find one. ---Construction Info--- Build Time: Basically 40 hrs. It's hard to get any help out there so I muddled along on my own. I'm an architect by trade, not a computer nerd - well at least I don't think so. I promise to spend more time working on building DRAMA into levels, but that will come in time. Extra Credit: Kevin "Leveler" Lee for the most help and support. And Brian Kroll for beta testing this most unusual D1 level. ---Other--- You may distribute this level as long as every thing is INTACT and UNMODIFIED. You MAY copy any part of this level. As long as you E-mail me and send me a copy. My e-mail may change in the future, but it is currently CMFultz@aol.com
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