409916
seit 24.09.2000
Toscana
Mission-Pack:
N/A
Spielerzahl:
N/A
Symmetrisches Level:
N/A
Checksum-Bug (Linux):
N/A
Hits:
312
Download
toscana.zip
Textfile
=========================================================================== Title : Toscana Date Finished : 8/10/97 Author : Brian Kiser E-mail Address : wb_renfield@mail.geocities.com Homepage : http://www.geocities.com/TimesSquare/Realm/1612/ Callsign : (WB)Renfield Description : My first attempt at a Minerva style mine, this is my second level. About the same size, as Minerva I think, but seems smaller. Also, no Megas, cloaks, or invulns. I don't like them, and neither does Pooterman. Also, this mine has a working exit sequence!! Learned how to do this on my own... Still need practice though :) Mission Objective : Kill, but don't get dead (duh) =========================================================================== Level # : 1 Single Player : No Co-Op : No Anarchy : Yes * Construction * Base : New level from scratch Build Time : 20 or so (I'm just learning for cryin' out loud:) Editor(s) used : Devil 1.22g Known Bugs : Not a bug, but even on high detail, some hallways aren't textured from aways off. I know how to fix this but it would throw off the regen, and doesn't really affect gameplay so.... * Copyright / Permissions * Authors MAY use this level as a base to build additional levels ON ONE CONDITION: Send me an email saying that you modified my level, and what you've named it. I would like to see what you did with it! (and hey, give me credit, eh?) You MAY distribute this level, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Also, special thanks to Ryan Herman for his help. Thanks for your wisdom :) That is all, Material Defender. -=Good luck and good Hunting=-
Zurück