408229
seit 24.09.2000
StarPoint levels
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Descent levels from StarPoint http://www.ccnet.com/~dearly/descent.htm These levels were intended for multi-player games. You can play them alone, but don't expect to live long. These levels have few doors, but are filled with false walls. Weapons are often hidden behind these false walls. Most of these levels are unfinished. If someone would like to add textures to these levels, they can email me at dearly@ccnet.com Level 1: This level has no reactor in single player mode. Instead you must destroy the big boss. He is in a hidden room above the reactor room. There is a hidden door in the ceiling of the intersection on the top level of the reactor room. Level 2: This level also has no reactor in single player mode. There is another big boss here. You won't have any trouble finding him. There is a known flaw in this level, it appears as a highly distorted wall behind one of the false walls. Level 3: This type of level is commonly known as a 4-D level. It has many corridores that go straight through other rooms. An unusual side- effect of this is that the blast radius of a missile can damage robots and other players if they are in a position where the corridore crosses the room. You may need to expiriment to find out what this means. There is a reactor in single player mode. However, it is behind a red door that cannot be opened. The reactor can be blown with the blast from missiles using the effect described above. Good luck to all in finding out how to do this. This level is an absolute blast in multi-player mode.
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