408249
seit 24.09.2000
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AUTHOR: Nathan Taylor AKA: ûorÅîx E-MAIL: taylorn@cadvision.com NAME OF MISSION: Fusion Rocks VERSION: 1.0 DESCRIPTION OF MISSION: There is no description, mainly because I don't feel that I as the author have the right to give it one. If you've got a good description for it, then by all means write one in below and upload it to your favourite FTP site or BBS. Just don't change any of the rest of this file. Leave your name and E-mail address too. PLAYER DESCRIPTION: write your description here AUTHOR'S NOTES: Fusion Rocks is my first attempt at creating a Descent level, and I'm quite pleased with the results. The level was inspired by a deathmatch between me and a friend of mine on secret level one in Descent. We discovered that dogfighting in the big, pitch black room was a blast! I also found that with him flailing around wildly to avoid Homing missiles, I had a good opportunity to nail him with the Fusion Cannon, until I ran out of energy... Sorry but there's no new music on this one. Whenever I try to replace the music on levels 1-4 it comes out like crud. There are 8 start locations for deathmatch and plenty of items, although most of them are well hidden. Also, if you enjoy playing Robo-Anarchy I've included a few baddies to keep you and your opponent(s) occupied. And for all you sissies who think Invulnerabilities and Mega Missiles are cheap... BITE ME! NOTE: The normal exit does not work with Descent v1.4, so either upgrade to v1.5 or use the secret exit. THANKS GO TO: Scott(for all the kills), Jon(for the ideas), Kenneth Chan (sysop of Digital Technologies BBS where I got the editor), and Achim(for finally fixing up Devil, release 2.1 runs like a dream!). NEXT UP: Plasma Canals deathmatch level. R-U-red-E? - Always watch your rear, and happy fragging! =) FINAL NOTE: This is my level. If you find the terrible urge to start folling around with it at least have the decency to ask me first. I do plan to make a D2 version of it AND I plan to make some rather significant modifications.
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