407583
seit 24.09.2000
Hit-n-Run
mn3-Name:
hnr.mn3
Mission-Pack:
N/A
Spielerzahl:
N/A
Symmetrisches Level:
N/A
Checksum-Bug (Linux):
N/A
Hits:
164
Download
hnr.zip
Textfile
Read-Me for HIT-n-RUN HIT-n-RUN Copyright Jan. 2003 by [NuB2] Firewalker. Email: phoenixfirewalker@yahoo.com Release Dates: v.1.0 Beta 21Jan 2003 v.1.1 / v.2.0 CTF 1 Feb 2003 SUMMARY: Hit-n-Run is my first attempt at level building. It was originally intended as a CTF level, however, my own anticipation moved up the release date. There WILL be a CTF version release (v.2.0). The tentative release date for the CTF version is 28 Feb. 2003. My goal in building this level (aside from figuring out how) was to build a level that encouraged dogfighting and enhanced tactical strategies. A couple words of warning: This level goes from wide open to almost cramped rather suddenly but, not without warning ( beware of the doors). Also, there are areas that are effective napalm, smart, and frag TRAPS. Im sure you will find them quickly. You can email me with opinions and suggestions at phoenixfirewalker@yahoo.com. I will ask that if you email me with problems or complaints, you also include suggestions as to how you feel I may be able to correct the problems. WEAPON LOAD: Primary; Super Lasers Vauss Cannon Plasma Cannon Mass Driver Secondary; Concussion Missile Mega Missile Homing Missile Frag Missile Napalm Rocket Impact Mortars Teritiary; Quad Lasers Afler Burner Cooler SPAECIAL THANKS: Special thanks goes out toDeadmeat, corran, Snub_fighter, Grendel, Death Grip, 007GUY, and all the NuB's that helped beta test this level. An extra special thanks to DigiJo, for technical help, and to Insurrectionist, for putting this level on his server for a few days.
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