409340
seit 24.09.2000
trakter2
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trakter2.zip
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Title : Trakter2 Date Finished : 3/19/1997 Author : Dave Thomas (CHIRP) E-Mail Address : thomasfrates@worldnet.att.net Description : My seventh level and my best level (to date) for sure. Three loops make up the bulk of the level: One is a "race track" with plenty of side rooms and corridors including the classic armory hall and the "secret" cage. The other two loops are the confusing "trakter" treads (with use you'll become familiar with them) with several shortcut corridors including two secret ones. The highlight of the level includes the protected recharge chambers (there is a reset trigger in the hidden corridor on the same level as the "skull" recharge room in the event someone dies inside with the wall up.) and another highlight is the custom ships (toggle bright ships off if you want to see anybody!) Weapons : Lasers Plasma Cannon Vulcan and Gauss Cannon Omega Cannon Spreadfire Lots of missles (NO Shakers and only one very hidden Mega. Afterburners (plenty) Smart mine (one hidden) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Single player : NO Anarchy : YES!! Other : Not set up for robo, flag, hoard. Construction : A DMB2 level with some custom textures. Build time : Three weeks off and on. * COPYRIGHT/PERMISSIONS * This level may be distibuted freely (with the text file included) in an un-modified form. If you want to modify it you need to get my permission please! Write me with requests, kudos, or critiques at: thomasfrates@worldnet.att.net See you in the mines!
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