409287
seit 24.09.2000
THUNDER HALL
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number of players:
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symmetrical Mission:
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Checksum-Bug (Linux):
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Hits:
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thndrhal.zip
Textfile
Thunder Hall by Michael "Powerhouse" McKinney Jr mpmjr@nbn.net I created this level due to the love of Minerva 2, but is no way close to the look of the Minerva series. This is a fast moving level that has a "able to get out of anywhere" feel to it. I also added special lighting effects for three key areas. This gives an interesting "look" to the game. The major parts of the game always has normal lighting. There are also no mines in the level. So ambushing will have to be earned!! The level also features a HUGE hall for a good dogfight. This level is not for lamers!!! This is a great level for Anarchy with plenty of room!! HAVE FUN!!!!! This level was created using Devil version 2.2n, taking 18 hours. Thanks to the makers of such a great mission builder!! This level may NOT be used as a base for other levels unless permission is obtained from the author HTTP://USERS.NBN.NET/~MPMJR
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