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seit 24.09.2000
Sirian's Classics
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Title: Sirian's Classics Game: Descent II Date Finished: 8-19-96 Original Author: Parallax Translated to D2 by: Sirian, founder of the Descent Rangers E-mail Address: dragon@srvr.third-wave.com Description: This is a compilation of levels translated from original Descent. I have modified them to enhance them for anarchy play, especially for four players, so there are more weapons than necessary for solo. Original Layout: I originally planned to include several more levels but found that I lacked the time to do the work. So I have decided to release the levels I have done, and currently do not plan to add any more. Levels: This mission is based on level designs that were orignally included in Descent, First Strike, as Level 2, Level 4, Secret Level 2, and Level 10. All four translations are available separately: Lunar Base 1.5, Venus Labs, S2 Classic, Mars Base Comments: Level 1 has only one secret, triggered by a panel. Lasers and homing missiles are the main weapons. This is a great level for beginners, and can be surprisingly intense among opponents of equal skill. Level 2 is dominated by spreadfire guns. The room with the caged (and unavailable) weapons runs a tad slow, but this is due to the large number of cubes. I decided it was best left alone. If you look, you can find a plasma, the only secret on this level. I removed one wall and the section with the yellow key, then added new tunnels to open things up. This is designed to enhance the strategy significantly. Level 3 is unaltered, except that flash and mercury missiles have replaced the megas. One of the bots is carrying a shaker, but it is only available after the reactor has blown (to be carried on to the next lev). Of course you have to play robo-anarchy to have bots. Level 4 is one of the all-time best dogfighting levels. It contains two extra lives, which appear as invulns in anarchy, so remember to disable invulns if you don't want to play with them. This is also the only level with afterburners added. If you want to play the level true to its original balance, leave out the burners as well. The bot mix goes from weak to very stiff. I planned a more gradual increase in difficulty, but with some of my planned levels never completed, you will have to make do with the mission as it stands. ========================================================================== This mission supports the following modes of play: Single Player Yes Co-Op Yes Anarchy Yes Robo-Anarchy Yes Team Yes Flag Yes Editor Devil 2.1g Known Bugs None Playtested On all modes ========================================================================= Descent ][ levels by Sirian Gunfight Laserdeath Lightning! Lunar Base 1.5 Venus Labs S2 Classic Mars Base Sirian's Classics ========================================================================= Copyright and Permission Info Alterations to the original level designs are my creation, and may not be used in any form without my permission. Original design Copyright(C) by Interplay and Parallax Software. These levels remain the property of their original creators and have been modified by me for the purpose of making them available for play by legal registered users of Descent II. You may distribute this mission freely so long as you include this text file intact and unmodified.
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