409509
seit 24.09.2000
ReKaffinated 2
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
233
Download
rekaff2.zip
Textfile
ReKaffinated 2 by Kruel Tactical/dogfight level for skilled pilots. There are vaulted ceilings with cross beams that you may have to manuver through during a fight. The layout is also very 3D with tons of interconnecting rooms, making the game play fast paced and exciting. The layout is also perfect for flag games. Things changed from the original ReKaffinated: Lots more interconnectivity. Deleted a couple rooms and made completely new ones. Widened a couple places that people complained about being "too tight". Added another Fusion cannon. Changed a texture here and there. Some special features: New player ship (same one as used in the original ReKaffinated) New lasers (They are a bit fatter and less complex, so they're easier to see, and framerate doesn't drop as much when you shoot them. New Fusion cannon shots. Plasma shots are slightly transparent. Primary weapons: 4 Quads 8 Laser upgrades (no super lasers) 3 Plasma cannons 2 Fusion cannons 1 Vulcan cannon 9 packs of Vulcan ammo 1 Gauss cannon (it's hidden) Secondary weapons: 2 Smart missles 12 Mercury missles 4 Guided missles 4 Flash missles 4 Concussion missles 1 pack of Proximity bombs Visit Kruel's web page for more kool levels: http://www.tri-century.com/kruels
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