408134
seit 24.09.2000
Orion Nebula Project
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orionneb.zip
Textfile
\|/ -Orion Nebula Project /|\ Version 2.0 The Story About 1,500 light years from Earth there is a Nebula. This Nebula is visible from earth and is part of the Orion Constellation. The Orion Nebula has been the site of a major mining operation especially since the discovery of Orium a substance that is harder than diamond, is as light as aluminum, and yet very heat resistant. Unfortunately only one planet has been found that contains Orium, Alpha Pavonis. Orium is very valuable in fact the PTMC has sold a lot of this Orium to Intergalactic Peace Organizations, and has also used some of it to defend the Orion Nebula where Orium is found. There are Defense outposts and other bases among the Orion Nebula. Each station is powered by highly volatile fusion reactors that when set on detention destroy the entire structure and its contents. Since the discovery of Orium many other military and some Alien organizations have been trying to steal this substance in order to replicate it or use it to take over the universe. In most cases they have failed, until a month ago when the PTMC lost communication will half a fleet of robots. due to an unexpected communications breach. After which these effected robots began to modify themselves and the robots around them. Soon after all mining operations were canceled by the rebellion of these robots. After several attempt to self detonate the effected mine failed the robots escaped the mine and began to infiltrate the intire Nebula with these modified rebel robots. Now all communication has been severed from the Orion Nebula. The only known solution is to destroy all traces of these robots meaning a manual detonation of the stations' and mines' reactor. You have been elected to lead the Orion Nebula Project. To take back what was lost. The very fate of the universe may depend on your victory or failure. You are the best pilot the PTMC has to offer, that is why you have been chosen. Now without fail Prepare for another Descent... What it's all about! Thank you for trying the Orion Nebula Project (ONP). ONP is a set of add-on levels for Descent II registered version 1.2 only. It cannot be run on the shareware version. ONP is the result of about 12 people working thousands of hours and producing the best quality for your pleasure. ONP contains seven, maybe eight (if you can find it) levels with optional !NEW! MIDI music to listen to while you play and !Breifings! I relate the storyline as it unfolds. All this is provided free of charge and is not intended for the purpose of profit. But as always this piece of software is provided AS-IS and there is no technical support available. Installation: **Please make sure you have Descent II version 1.2 or higher running otherwise textures may not show properly.** 1) Unzip the ORION-D2.ZIP file into a temporary directory. The archive should contain the following files: ORION-D2.HOG ORION-D2.MN2 ORION-D2.SNG ORION-D2.TXT ONP-MUSC.BAT MUSC-OFF.BAT - Copy ORION-D2.HOG and ORION-D2.MN2 to your ..DESCENT2/MISSIONS directory. - Copy ONP-MUSIC.BAT, MUSC-OFF.BAT, ORION-D2.SNG, and ORION-D2.TXT to your Descent II main directory. 2) If you want the optional MIDI music run ONP-MUSC.BAT before you run Descent II. And you must disable the CD Redbook music in order to here the MIDI music. The custom MIDI music will be enabled when you play Descent II. To disable the custom MIDI music run MUSC-OFF.BAT. !WARNING! While the music is enabled Descent will not any play music in any levels other than ONP. 3) Run Descent and choose "Orion Nebula Project" from the levels selection menu. You are now playing the Orion Nebula Project. Credits: Lead Administrator: Bradley Schneider - N2chiefs Music Administrator: Benjamin Brewster - SandStone Briefing Administrator: Mike Sunderman - Cavecrawler Level Editor: Luke Schneider - Vizor Level Designer: Tim Fredericy - Top Thumb Level Designer: Jean-Etienne Lavallee - Zeldo Level Designer: Bradley Schneider - N2chiefs Level Designer: Luke Schneider - Vizor Level Designer: Mike Sunderman - Cavecrawler Level Designer: Baron Reznik - Gamefreak Level Designer: Zach VanderVeen - Agent000 Other Contributors: Louis and Kathryn Piscitelle - Shelties Briefing Writer: Mike Sunderman - Cavecrawler Graphics Designer: Bradley Schneider Some Graphics are by Parallax Software Music Credits: All MIDI music is used with permission of the respective owners. DO NOT COPY, RE-USE OR DISTRIBUTE THESE MIDI TITLES WITHOUT THEIR PERMISSION! Designer of music "Roll": Zach VanderVeen - Agent000 Designer of music "Space": Zach VanderVeen - Agent000 Designer of music "Webspin": Zach VanderVeen - Agent000 Designer of music "Desert": Zach VanderVeen - Agent000 Designer of music "Sharp Melody": Zach VanderVeen - Agent000 Also a very big thanks to the numerous people who made this all possible, including the makers and distributors of Descent, the people who made such wonderful level design tools such as DEVIL, DMB, DesEdit, Descent Studio, HAMM, Descent Manager and many others I forget to mention. Thank you one and all! Orion Nebula Project Lead Administrator Bradley Schneider http://www.ladder.org/ptmc
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