409716
seit 24.09.2000
OASIS 1.1
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
242
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oasis11.zip
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Name: Oasis Version: 1.1 Description: A Mulitplayer level influenced by levels such as Pandemonium, The Elegies, and The Manes. Build time: 8 hours Editors Used: DEVIL for the level structure, DTX for the custom textures. Game Modes: Single: What's that? Anarchy: Yes! Yes! Yes! Yes! Yes! Robo: Thief-Bot only Team: Yes Flag: Yes Coop: No Hoard: Yes(not tested) Team Hoard: Yes(not tested) Item Manifest: Super Lasers: 13 Quad Lasers: 8 Fusion Cannons: 2 Gauss Cannons: 2 Helix Cannons: 1 Phoenix Cannons: 2 Proximity Bombs: 16 Smart Mines: 4 Mercury Missiles: 8 Smart Missiles: 4 Mega Missiles: 2 EarthShaker Missiles: 2 (don't waste your time trying to get them.) Cloaking Devices: 1 Energy->Shield Converters: 2 Afterburners: 4 Changes since version 1.0: More balanced weapons: Removed 4 Smartmines Added 1 Gauss and 2 Fusion Cannons Added 16 Proximity Bombs Added 8 Mercury Missiles Changed textures in center room, less disorienting now, looks better. Added secret passage from reactor room to top area, should make it harder to get stuck / camp in these areas. Shortened exit tunnel, too many powerups were reappearing in it. Added two unreachable Shakers. Thanks to UrDoom and the whole descent server crowd. Copyright 1997 Kelly Yougblood AKA. WINGNUT_ If you wish to use this level as a basis for additional levels, please obtain permission from me by emailing me at jry@pinn.net
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