409932
seit 24.09.2000
BioHazard
mn3-Name:
biohazard.mn3
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
179
Download
biohazard.zip
Textfile
BioHazard ````````` Author: Scott Richards (scottris) Email: scottris@rjscs.com ZIP URL: http://rjscs.com/scotty/d3/biohazard.zip Play modes: ``````````` Anarchy. Also supports Team Anarchy, and Hyper-Anarchy. Basics: ``````` A medium/small Anarchy level with a "Grungy Industrial" theme. Should fit anywhere from 2 to 6 players comfortably. The weapons load is rather light, leaning towards primary weapons. You won't get very many missiles, so make them count! Power-ups: `````````` 1 Vauss 2 Plasma Cannons 2 Super Lasers 1 Fusion Cannon 1 Napalm Cannon 1 Quad Laser 1 Vauss Clip 2 Concussion 4 Packs 4 Homing Missiles 2 Guided Missiles 1 Frag Missile 1 Gunboy 2 Afterburner Coolers Weapon Mods: ```````````` Only two weapons have been modified in this level, the Fusion and the Napalm Cannon. The only change to the Fusion is the addition of a recoil force. It will push your ship back slightly when you shoot it. The Napalm Cannon has been slightly increased in size and damage. The increased size is not visible, but should make shots that appear to hit ships more likely to actually do damage. The damage caused by the Napalm has been increased, but only very slightly. It is unlikely that you will notice any difference in the game. ---------------------------------------------------------------- Please send any questions or comments to: scottris@rjscs.com ---------------------------------------------------------------- Copyright (c) 2001 Scott Richards Please do not modify this level, or reuse any part of it without written permission from the author. etc, etc. You may distribute this level, provided you include both the original MN3 and TXT files.
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