408647
seit 24.09.2000
Fortissimo 98
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
316
Download
ff98.zip
Textfile
Name: Fort-issimo 98 Author: Dynamo Build Time: 15 hours Editors used: Devil22k, DTX2, Yahoma 2.0, and Descent Manager beta 06f (sorry Heiko, didn't mention that in the breifing) Custom Midi: Charge Man's Theme (Mega Man 5) (Author unknown) Cube Count: 299 Author's Homepage: http://descent2.com/ahayeh/ Author's Email: dynamo@brightusa.net ******************************* This level is your basic Team Dogfight level. No Earthshakers, no Cloaks, just pure dogfighting. There are some secondary weapons scattered around if you can find them The reactor is kind of hidden, but is in probally one of the coolest rooms of the level. If your wondering about the name of the level, I'll tell you why I named it that. Origin of the Name: It's really simple actually. The level is based on a simple fort. In Italian Fortissimo means very loud. This level has some very loud fighting that could go on in it, hence the name Fort-issimo. Plus there is a custom Midi file for Wave-Table Synthesis card owners. *MIDI NOTE* If you own a Wave Table Synthesis card and get no music, change the Midi Volume in the Sounds Control Panal in Descent 2 (Not Win95) There is a bug in D2 that causes the midi to not play and not to repeat. ******************************** Copyright Stuff You may not modify this level in any way. You can distribute this level freely provided all 3 files are in they're original states. Any other questions can be sent to me via email.
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