408676
seit 24.09.2000
-> DHX 2.2
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dhx22.zip
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Type: Descent2 level Levelname: -> DHX 2.2 Zip : DHX22.ZIP Files : DHX-22.HOG, DHX-22.MN2, DHX-22.TXT Designer : Divide-bi-zero Textures : Original D2 hog files and a couple NEW textures. You MUST have D2 v1.2 to view some of the little extra textures I stuck in. v1.0 and v1.1 they'll just look like the original D2 texture I replaced. So don't complain to me about f-cked textures! :) Multiplayer : YES Flag & hoard : YES Single Player : Nope (unless you like flying around aimlessy :) Release Date : June 12, 1997 Email : mordici@geocities.com Notify me of bugs : YES :) Want feedback on level : YES Recommended : Pentium 120+ Build time : 5 hrs Bug Fixes, etc.. ---------------- DHX v2.0 - Fixed lots of bugs, etc... changed some texture lighting cut down on # of cubes... DHX v2.1 -> Cut down on the number of cubes again... and fixed up some bugs where flags/items would appear where you can't get them. DHX v2.2 -> Fixed up the last bit of minor bugs... a little bit of retexturing and lighting tweaking. A word of warning for FLAG players. If you open up the 'shaker' door... don't re-lock it if you're playing flag because flags may appear in there where you can't get them. I put the lock there for anarchy, so when more players join your game you can 'regulate' how many shakers are in your game. i.e. when someone joins your game all the weapons respawn and another shaker is brought into the game, if the door is already re-locked again with the switch inside the shaker tunnel then they can't get that shaker. :) Coming soon... DHX v2.3 ----------------------- This level should be my FINAL release of this level, this next version should just cut down on the number of cubes used, but the level LOOK exactly the same as v2.2 with maybe a few rougher corners on the smooth circular corners to cut down on the cube count. We'll see. DHX 2.3 should be out before the end of July/August 97. Feedback -------- If you have any problems with my level by all means email me. I want to know of any major bugs/texture anomilies (i.e. wably textures, hard on the eyes, flag problems, and weapons respawning areas that you can't get to...) Send Email to mordici@geocities.com You've probably got this level from Pooterman's website, a friend, an outside source, or santa gave it to you for christmas. :)
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