407463
seit 24.09.2000
"CyanKill II ByDrHack
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
363
Download
cyankil2.zip
Textfile
ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º DESCENT LEVEL AUTHORIZATION INFORMATION º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Title : "CyanKill II" by Dr Hack Version 1.1 Changes From Ver 1.0 : Flag has been enable Filename(s) : CyanKill.RDL, CyanKil2.RDL, CyanKil3.RDL CyanKil4.RDL, CyanKil5.RDL, CyanKil6.RDL CyanKil7.RDL, CyanKil8.RDL, CyanKil9.RDL CyanKi10.RDL, CyanKil2.HOG, CyanKil2.MSN, CyanKil2.TXT Author : Darrell Ellzey aka Dr_Hack Email Address : dde@icanect.net Author Info : First started creating Descent levels in April, 1996. 22th Level created by author. 9/1/96 Level(s) Description : A replacement for the first level of Descent. Excellent for Deathmatch, Co-op, or Single player. This level is supposed to be an infested trading mine facility. This level is designed for MULTI PLAYER NET GAMES. Spreadfire weapons try "Lunar". Batch file to start : None, this is set up as a Descent mission. Machine Requirement : Currently I have an Intel Pentium P6 Pro 200 mhz, with 128 meg of Parity ram on an Intel Aurora Mother Board and a Number Nine 128 Pro vidio card with 8 megs ram on board. This level should run well on any Pentium or better machine. I use a Programable Thrustmaster F-16 FLCS Joystick with a F-16 TQS Programable Throttle and Rudder system. Hints : None ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º PLAY INFORMATION º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Level Replacement # : Level 1 Single Player : Yes Network Play : Yes Capture Flag : Yes Co-op Play : Yes New Sounds : No New Graphics : No New Music : No ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º CONSTRUCTION INFORMATION º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Base : CyanKill Editor used : Devil 2.1h Known Bugs : NONE (but if you find any, please e-mail me!) ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º COPYWRITE / DISTRIBUTION INFORMATION º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Authors may NOT use this level as a base to build additional levels. Authors may NOT use ANY PART OF this level as a base for ANY macros. You MAY distribute this (these) files [level(s)], provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include all files intact AND supply me a final release copy (if on Diskette or CD). ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º WHERE TO FIND THIS (THESE) DESCENT LEVEL(S) º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Dr_Hack's Level #22 WEB sites: http://www/koolbear.com http://web.wt.net/~koolbear/ http://www.gamersinn.ort/levels/descent2.html http://www.gamexpress.com/levels/descent2.html http://www.PotterMan.com FTP sites: ftp://ftp.gamersinn.org/pub/levels/descent2 ftp://ftp.gamexpress.com/pub/levels/descent2 ftp://ftp.PooterMan.com/descent2/levels/ BBS numbers: None Yet Please E-mail me if you wish to carry this level at your FTP site or BBS. Special Thanks to Michael Sullivan < koolbear@wt.net > for offering to carry my Descent2 levels at his web site. Special Thanks to Ken Robertson < seadawg@gamersinn.org > for offering to carry my Descent2 levels at his web site. Special Thanks to Todd Potter < pottert@PooterMan.com > for offering to carry my Descent2 levels at his web site. Good luck! and HAVE FUN! Darrell aka DR_HACK
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