412314
seit 24.09.2000
Galileo Orbiter
Mission-Pack:
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number of players:
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symmetrical Mission:
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Checksum-Bug (Linux):
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galileo.zip
Textfile
*******PLEASE SEND ME AN EMAIL AND TELL ME WHAT YOU THINK!********* This level was submitted for the anniversary contest. This is the first level I've made which anyone has seen...........so I guess you could put the hours on it at 500+ since every minute I've spent on Devil until now was part of the learning process for this level. Although I had a few more ideas for it I'm drawing the line and spending some time doing something else for a change (until descent 2 comes out at least!) Author: Colin Krawcyk Email Address(s): Ckrawcyk@AOL.com Ckrawcyk@msn.com Name of Mission: Galileo Orbiter (Galileo) Description of Mission: Trapped under the crust of the planet, you must break into to the orbiting station and destroy it. Of course, there are a few obstacles awaiting..........this is the end of my quest for the perfect sphere(s), and it is not perfect, but as good as a cube based game can handle. I must find another obsession! It has been fun. Major thanks to Achim for DEVIL and the entire DEVIL mailing list for continuously supporting each other. This level was made with DEVIL versions 1.02, 2.0e/f/h. THIS LEVEL SHOULD BE PLAYED WITH AUTO-LEVELING SET TO "OFF" (unless you're into quick death.........) Com'n, ACE! *****AUTO-ILLUMINATION ROCKS, ACHIM IS A GENIUS***** GOOD LUCK, I hope you enjoy it!! See you all in Descent 2! OK to distrubute freely. Please ask permission and give credit if you're too lazy to make your own levels and pilfer macros from mine.....not that I mind, but I'd like some credit. spoilers................. ............ARE FOR THE WEAK! But we all have to start somewhere: shields=bait, hostages=more bots like this is really some new theme that is really going to help you. If you figure out where the key switches are (no shields) to get to the blue key you can get through without seeing too many bots in the first crust level.........
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