409947
seit 24.09.2000
Basic Instinct
mn3-Name:
basicinstinct.mn3
Mission-Pack:
N/A
number of players:
N/A
symmetrical Mission:
N/A
Checksum-Bug (Linux):
N/A
Hits:
165
Download
basicinstinct.zip
Textfile
Level Name: Basic Instinct Designed by: [TA]Marek irek@cybrnet.net Players: 2-8 Level Description: In your mind you estimate where the player is going to be, you don't actually think about it, you just know it. Everyone in life learns habits consciously, then in 7 steps that knowledge is transformed into subconscious. When designing this level I always thought of feeling rather then seeing. D3 is game of habits(like most things in life). Its a question of how well you can *train your habits. This level will teach you to *train your habits more efficiently. And if you won't learn ... you'll die :) Credits: BIG thanks to [TA]Raid, [TA]PFG, [TA}One, [TA]Cryptic for testing and inspiration. BIG thanks to [OOW]DragoN, Sky, Vertigo who taught me a thing or two about D3 edit and helped me with my "design" flaws. Best multi-player settings: NO hud names, 6 players(anarchy), 8 (team anarchy), 16 sec respawn for anarchy and 12 for team anarchy. *train - Habits can be learned and unlearned if you wish to know more drop me email.
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